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About

Graphics Generalist

Hello, I’m an Artist in Seattle.

Currently I am working at Microsoft as the Cinematics Lead at Turn10 Studios working on the Forza Motorsport Franchise. I graduated from Brooks Institute of Photography Santa Barbara, Film and Video Production, with a focus on writing and directing.


Video Guru

I have shot on Bolex 8mm, Arri-S 16mm, Panavision 35mm, Red Epic, and many cameras in between. I have created comps for Jumbo-trons, Saks Fifth Ave window displays, triple-A games, E3 trailers, Windows Commercials, and custom applications in the Space Needle. Recently I have been shooting in a real-time game engine.

Designer

Creative prototyping is my specialty, and where you can afford to experiment.

Without play, there would be no Picasso. Without play, there is no experimentation. Experimentation is the quest for answers.
-Paul Rand

Tech Art

Designing and building out high data-rate pipelines, managing workflow, server structure, equipment consulting, custom servers, workstations, 4K pipelines and Maya rendering.

Motion Artist

I start everything with digital paint. The faster you can see your concept whole the better you can communicate and refine it.


Credits


Awards

Awards

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